![]() So changes on such files will usually only take effect at a new game start. From programming aspect, also the files which determine game behavior (like AoE3’s proto.xml, techtree.xml) are also merely setup files, which the program’s exe(cutable) reads in the initializing startup phase. Most programs come with one or more setup files, which are editable with normal text editors like eg. In most cases such changes are already doable with the program’s inbuilt features. That may be color settings or the keyboard layout. Strictly speaking it’s already modding, if you change anything from the delivered original program state. for games) to get a new outlook, other behavior, adapt on individual requirements or to add new features. ‘Modding’ is a usual short word for mod’ing, modifying – that means changing existing stuff (espec. ![]() ![]() ![]() Home » Modding » Tutorials » Modding – Basis » Introduction into AoE3 modding ![]()
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